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DC Field | Value | Language |
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dc.contributor.advisor | Dasgupta, Sourish | |
dc.contributor.author | Jain, Priyanka | |
dc.date.accessioned | 2017-06-10T14:41:33Z | |
dc.date.available | 2017-06-10T14:41:33Z | |
dc.date.issued | 2014 | |
dc.identifier.citation | Jain, Priyanka (2014). Tikitaka based attack strategy for soccer simulation 2D. Dhirubhai Ambani Institute of Information and Communication Technology, ix, 40 p. (Acc.No: T00448) | |
dc.identifier.uri | http://drsr.daiict.ac.in/handle/123456789/485 | |
dc.description.abstract | Soccer Simulation 2D has grown as a testbed for MultiAgent research over the years. As it provides a complete distributed platform for simulating the algorithm proposed. I have also used the same platform for my research. Chapter-1, describes about the History of robocup. It also describes the robocup as a research challenge. It also describes the problem statement in detail. Additionally, the salient features of the problem, the assumptions and gives the proposed methodology overview. Chapter-2, gives the working details of the simulator used for the experiments. Chapter-3, describes the work done in Soccer Simulation 2D league. It describes the last years top 8 teams of the competition. It also describes the techniques used by some other research groups for solving the problem. Chapter-4, is the detailed explanation of the proposed work. The proposed tikitaka based attack strategy, is a reactive strategy. Every player is supposed to react on the basis of the information available in that cycle. Chapter-5, gives the implementation details and the results. The proposed algorithm is implemented on Agent 2D base, which is available under free license. Chapter-6,This is the concluding chapter. It decribes what all things are learnt during research and how the proposed method is useful. Chapter-7,Followed is the Appendices which describes the defense strategy that could be implemented and additional is the reformation technique which after observing the game was considered important. | |
dc.publisher | Dhirubhai Ambani Institute of Information and Communication Technology | |
dc.subject | RoboCup | |
dc.subject | Soccer Simulation | |
dc.subject | Artificial Intelligence | |
dc.subject | Computer Simulation | |
dc.classification.ddc | 629.8932 JAI | |
dc.title | Tikitaka based attack strategy for soccer simulation 2D | |
dc.type | Dissertation | |
dc.degree | M. Tech | |
dc.student.id | 201211013 | |
dc.accession.number | T00448 | |
Appears in Collections: | M Tech Dissertations |
Files in This Item:
File | Description | Size | Format | |
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201211013.pdf Restricted Access | 1.01 MB | Adobe PDF | View/Open Request a copy |
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